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[Sonic Academy] How To Make Dubstep [2010 г., ENG] - видеоуроки на английском
10.11.2014, 18:54 | |
[Sonic Academy] How To Make Dubstep [2010 г., ENG] Разработчик: Sonic Academy Дата выпуска: 14.05.2010 Язык курса : Английский Формат: MOV Размер: 494 MB Данный курс поможет вам освоить процесс создания музыкальных конструкций, характерных для стиля Dubstep. Курс состоит из 22 уроков продолжительностью 2 часа 45 минут. Lesson 1 - Drum Setup Set up the Groove Agent drum machine to import in our drum parts Lesson 2 - Drum Programming Program your drums using the Groove Agent drum machine Lesson 3 - Creating a Drum Loop Create a drum loop using the Groove Agent drum machine Lesson 4 - Compression and EQ Add Compression and EQ to the drum parts Lesson 5 - Drum Group and EQ Group together the drum parts using a Group Channel Track, then use compression on the group track to control the dynamics Lesson 6 - New York Compression Add a breath of life to your drums by adding some parallel compression Lesson 7 - Distorted Bass Add a distorted bass part to the track using the Sylenth1 Lesson 8 - Sequencing the Bass Start sequencing the bass making use of the LFO rate to create movement in the bassline Lesson 9 - Sequencing the Bass 2 Sequence a few more bass patterns again using automation to create movement Lesson 10 - Phasing Bass Create a Bass using the Sylenth1, then make use of its built in phaser to create a morphing sound Lesson 11 - Panning the Phase Bass Pan the phasing bass part to give the bassline a sense of movement Lesson 12 - Sub Bass Program in a Sub Bass part to thicken up the bottom end of the bass part Lesson 13 - Falling Bass Use the sylenth1 to create a falling bass part Lesson 14 - Creating a Bass Group Group together all of the drums and send them to a single drum bus. From here we can apply EQ and Compression to the drums as a whole Lesson 15 - Alternative Drum Pattern Edit the drums to create an alternative drum pattern Lesson 16 - Whomp Bass Create a whomping bassline part for your track using the Sylenth1 Lesson 17 - Creating A Synth Sound Create an interesting synth sound to fit into the gaps in your drums Lesson 18 - Adding Strings Add a string sound to your track to create some tension Lesson 19 - Glitching Your Drums Glitch your drum loop by exporting out your existing loop, reversing it and taking snippits to create some pull effects Lesson 20 - Sylenth Riser Create a rising synth part for the breakdown Lesson 21 - Arranging Part 1 Start arranging out the song using making use of Cubase 5's strongest feature, its arrangement window Lesson 22 - Arranging Part 2 Continue the arrangement process and discuss how to create variations on the bassline | |
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