Найти подходящие звуки вымышленных существ - задача не из легких: слишком часто они звучат фальшиво, слабо или просто неправильно. CREATURES HUMANOID обеспечивает гризливый, бесплодный ужас, который так необходим вашим двуногим монстрам. Полные ужасающих криков, грозного рычания и рычания, капающего слюной, эти звуки существ заставят вашу аудиторию вцепиться в край своих кресел.
CREATURES HUMANOID CONSTRUCTION KIT FEEL THE HORROR
The library features growls and snarls that will knock the socks off the listeners and really feel the horrific depth of your two-legged foes. All sounds are available in both mono & stereo with two different perspectives. BRING YOUR CHARACTERS TO LIFE
Use this high-quality, ultra-detailed audio library to design the upright monsters of movies, video games, and animations. The creature sounds include 12 different actions: idle, attack (short/long), pain (small/medium/large), death, alerted, inhale/exhale (short/medium).
A DIVERSE RANGE OF VOICES
With 12 clearly defined emotions, it’s easy to find the right sound. The sets are not limited to creature sounds, but also perfect for human combat. In addition, they are split between 15 male and 7 female vocal sets and are available in both mono and stereo.
CREATURES HUMANOID DESIGNED
BIG BAD MONSTER SOUNDS
The Designed library captures all those big bad monster sounds that come at your upright and standing up. Presenting 15 different creatures. From guttural orc snarls and zombie moans to creepy troll breaths – all the horror is available at your fingertips.
READY TO USE
Our twisted and mangled Designed sounds are ready to drop directly into your project. From pitch and formant shifting our zombie grunts and groans, to the airy breaths and massive reverb for shrieking banshees and whispering ghosts. Check out our Golem for real Designed mayhem: Layers, processing, and intimidation.
BRAINS! BRAINS!
You want zombies? We’ve got zombies. Our Designed pack has taken our already hungry growls to new depths of starving for brains, adding pitch and formant shifting and various types of distortion.